Pet

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A character can acquire a pet. Pets are a lot like equipment: they can be kept in the inventory, they need to be equipped to be used, and they add stats to the character. (They are not like summoned creatures who will attack your enemy during combat.) Unlike equipment, though, pets need to be taken care of. Many pets need to be fed regularly or they will die. Feeding is also the way that a player determines the type and/or amount of stat bonus their pet gives. Finally, some pets have HP, and if their HP reaches zero, they will die.

Only P2P players can enjoy the full benefit of pets. F2P can own pets, but cannot equip any of them.

An alternative to using pets is using Mounts starting from level 60.

Known Pets[edit]

A complete list of pets can be found here.

Regular Pets[edit]

These pets are obtained as an in-game reward for completing a dungeon, quest, or other difficult task. Regular pets eat food, and must be fed regularly. Pets have a maximum of 10 HP, and a maximum item power of 120.

Pet name HP Effects Notes
Air Bwak 10 hp 80 power Agility, Resist air, Vitality
Atooin 10 hp 10 heals, 10 damage Damage, Heals
Baby Crowdzilla 10 hp 40 pp Prospecting
Bloody Koalak (pet) 10 hp 50 wisdom Wisdom
Bow Meow 10 hp 80 power Agility, Intelligence, Strength, Chance, Resist Neutral, life
Bworky 10 hp 1000 pods Increases carrying capacity
Earth Bwak 10 hp 80 power Strength, Resist earth, Vitality
Fire Bwak 10 hp 80 power Intelligence, Resist fire, Vitality
Little Black Bow Wow 10 hp 50 power Percent Damage
Little White Bow Meow 10 hp 400 ini Initiative
Nomoon 10 hp 80 pp Prospecting
Peki (pet) 10 hp 400 Vitality Vitality
Wabbit 10 hp 80 power Wisdom, Chance, Agility, Strength, Intelligence
Water Bwak 10 hp 80 power Chance, Resist water, Vitality

Subscription Reward Pets[edit]

Subscription reward pets are obtained as part of a gift given to people who pay for their Dofus subscription. Like regular pets, subscription reward pets eat food, however, their feeding schedule is much more flexible than a regular pet. Most regular pets have a maximum of 10 hp, and a maximum bonus of 50.

Because of problems with credit card fraud, these pets cannot be exchanged with characters on other accounts for 2 months after they are received. This includes the Soul Eater pets. They can still be exchanged with Bow kennels and put into the Bank. For details, see the official announcement.

With the recent Ankama Lottery Event, some special items can be obtained to give subscription pets Improved Abilities pets with Improved Abilities can have their stats raised higher than the maximums listed below.

Pet name HP Effects Notes
Croum 10 hp +20% Resistance 3 month subscription gift
Feanor 10 hp +50% Damage Maliki Package
Ghast 10 hp +150 HP 1 month subscription gift
Mini Wa 10 hp +80 power Super Pack Premium
Minimino 10 hp +50% Damage 6 month subscription gift
Pandawa Cub 10 hp +50% Damage Pandala comic book (B.D.) vol. 1
Pink Dragoone 10 hp +50 Wisdom 12 month subscription gift
Pingoku 10 hp +50% Damage 12 mounth subscription to french magazine "animeland"
Willy Peninzias 10 hp +50% Damage Mutafukaz Package
Jellufo 10 hp +150 Life 1 month (and longer) subscription gift (limited time)

Soul Eater Pets[edit]

When you subscribe, you will also be able to choose Soul Eater pets. Unlike regular pets which require feeding, their stats are raised by killing monsters. Simply equip them and kill (several) monsters of the appropriate type. While you don't have to feed them on a regular basis, they do not gain stats on a regular schedule.

Pet name HP Effects Notes
Gobtubby 10 hp +150 Vitality 1 month subscription gift
El Scarador (pet) 10 hp +20% Resistance 3 month subscription gift
Treechster 10 hp +50% Damage 6 month subscription gift
Minifoux 10 hp +50 Wisdom 12 month subscription gift

The Gobtubby, El Scarador (pet), Treechster and Minifoux have the same maximums as previous subscription pets.

Reward Pets[edit]

Unlike other pets, reward pets don't eat food and have fixed effects. Their stats never increase.

Pet name HP Effects Notes
Black Bow Wow N/A +15 life
Bow Wow 6 hp +20 Wisdom Once given as compensation on Jiva
Ginger Bow Meowette N/A +15 life Only in Shika/Nehra/Alma/Aguabrial
Quaquack 10 hp +20 Prospecting, +200 Initiative Won at Trool Fair
White Bow Meow 6 +15 HP

Ankama Lottery Pets[edit]

Pet name HP Effects Notes
Bilby 10 +10 Damage
Leopardo (pet) 10 +50% Damage
Mischievous Squirrel (pet) 10 +50% Damage
Ross 10 +10 Heals Goultard coin
Tabby Bow Meow 10 +50% Damage
Vampyrina 10 150 Life

Godfather Fortunes Pets[edit]

Pet name HP Effects Notes
Angora Bow Meow 10 +50% Damage
Black Dragoone 10 +50 Wisdom Soul eater
Blue Piwin 10 +80 Chance
Crocodyl (pet) 10 +50% Damage
Green Piwin 10 +80 Strength
Miniminotot 10 +50% Damage Soul eater
Pink Piwin 10 +10 Heals
Purple Piwin 10 +10 Damage
Red Piwin 10 +80 Intelligence
Tiwabbit Wosungwee (pet) 10 +50% Damage Soul eater
The Godfather's Gobtubby 10 +150 Life Soul eater
Yellow Piwin 10 +80 Agility
Young Wild Boar 10 +50% Damage Soul eater

GameMasters Pet[edit]

Pet name HP Effects Notes
Super-Mighty Fighting Bow Meow (GM) N/A +600 Wisdom, +600 Chance, +600 Strength, +600 Intelligence, +600 Agility, +3mp, +2ap +10 Summonable Creatures +1000 Vitality GMs Only
Small Fighting Bow Meow (GM)  ?  ? GM Feature

Keeping your pet alive[edit]

Certain pets do not have HP. These are pets in name only. They cannot gain stats, and they cannot die, so they are for all purposes just regular equipment that fits in the pet slot.

The most important pet stat is Health Points aka HP. Different pets have different amounts of HP. If HP drops to 0, the pet turns to a ghost.

HP drops when you lose a battle with the pet equipped. Non-GM challenges do not count, but being disconnected during a fight does. HP also drops if the pet isn't fed properly (see below).

HP can be increased by giving the pet Eniripsa Powder, but pets that don't eat food will not eat powder either. E.g. there is no way to restore HP to a Quaquack. Even though you don't need to feed the soul eaters food you can give them Eniripsa Powder.

Raising your pet[edit]

Some pets do not eat, and thus cannot gain stats either. Check the pet list to see if your pet eats food.

Pets have food points (FP). This hidden stat can only be observed by watching the pet's state. Pets start with 0 FP in normal state.

Additionally, every time a pet is fed, an internal food counter is moved. This hidden value follows the cycle (0, 1, 2) looping every three feedings.

Food points -7 or less -6 to 6 7 or more
State Skinny Normal Obese

When a pet is fed:

  • If the time is before the minimum feeding time, the pet gains one food point. Obese pets also lose 1 HP.
  • If the time is between minimum and maximum feeding times, the pet gains a bonus point if the food counter is at 0 and it's in normal state. The type of bonus depends on the food. See note below on pet bonuses.
  • If the time is after the maximum feeding time, the pet loses one food point for every maximum feeding time that has passed. It also loses 1 HP, regardless of the time that has elapsed.

Example: A Bow Meow has maximum feeding time 18 hours. If not fed until after 40 hours, it will lose 40/18 = 2 food points and lose 1 HP.

Usually pets are fed by their owner, but if a pet in your inventory is beyond its maximum feeding time when you login, it will feed itself automatically. This causes bad stuff just like if you fed it late yourself.

Obese Pets[edit]

While an Obese Pet will give its current bonuses when equipped, Obese Pets do NOT gain any further stat bonuses, even if fed properly. They must be brought back to Normal status for their characteristics to improve.

To make an Obese Pet back to Normal status, simply do not feed it until after the maximum feeding time has passed.

To minimize the HP lost from starving your pet, give the Obese Pet to an alt character and do not log that character in for 10x the maximum feeding time. So if an Obese pet has a 24-hr maximum feeding time, do not log back in for 10 days. The Pet will lose 9+ FP (one for each missed maximum feeding) but only 1 HP. The same effect can be achieved by putting the pet in the bank, in a chest, on your mount or in your merchant inventory (in this case, do not enter merchant mode).

Skinny Pets[edit]

While a Skinny Pet will give its current bonuses when equipped, Skinny Pets do NOT gain any further stat bonuses, even if fed properly. They must be brought back to Normal status for their characteristics to improve.

To make an Skinny Pet back to Normal status, simply force feed it before the minimum feeding time. There is no minimum amount of time that a Skinny Pet must wait between forced feedings. Pets will not lose HP from the additional feedings.

If your Pet is Skinny, just keep repeatedly feeding it until it becomes Normal. This may require several feedings. Because there is no limit to the number of feedings a pet can miss, an extremely skinny pet may require dozens of feedings before it becomes Normal again. Scroll down for information on what to do if your pet dies.

Note: You may have to feed your pet at least 50 times for it to go back to Normal state so don't get frustrated.

Eniripsa Powder[edit]

Eniripsa Powder is used to restore a Pet's HP, at a rate of 1 HP per Powder fed to the Pet. It has no effect on a Pet's FP or Food status. It is important to note that Eniripsa Powder does not qualify as a meal, thus it can be fed at any point but does not update the pet's last meal time. You can purchase it from Oshimo at (9,21).

Reviving your pet[edit]

If your pet's HP drops to zero, it becomes a ghost. To revive your pet and keep its previous stats, exchange a Resurrection Powder and your ghost pet with either:

1) "Oshima at the end of the Pet Cemetery Dungeon" or
2) "Doro L. Blak (NPC) at the Xelor Temple".

Alternatively, one can exchange 1 Eniripsa Powder and your ghost pet with Oshimo for a brand new pet (with cleared stats).

Resurrection Powder can be obtained by either completing the Pet Cemetary Dungeon, or buying the powder directly from the Resources' Markets.

Bow kennel[edit]

If you don't want to or cannot feed your pet for a while, Bow Kennel at (9,21) can keep your pets for you. For a small fee, you can exchange your pet for a certificate, which can be redeemed for the pet any time you want it back. The fee increases the longer the pet is left in the kennel. Reportedly, pets left in the kennels for a long time (several weeks - months?) can be retrieved for no fee.

Pets in the kennel are in stasis. They do not gain or lose HP, FP, stats, or anything at all. The only change made is that the last feeding time is updated to the time when the pet is removed from the kennel, preventing the pet from starving on the next feeding.

Pet certificates are also useful when you want to sell your pet. A regular pet has to be taken out and fed regularly, or will otherwise end up skinny or starving when the new owner feeds it. A certificate removes this risk.

Apparently it costs 10 kamas per hour your pet is left in the Bow Kennel to retrieve it. Be careful, as this can quickly mount up.

Stat bonuses[edit]

To summarize, a pet gains bonuses every third feeding if the feeding was during normal feeding time and the pet is in normal state. However, pets will only gain bonuses if their item power is below their maximum item power. Once a pet reaches or exceeds its maximum item power, it can no longer become stronger. Different bonuses give different amounts of power. Most pets have a maximum item power limit of 80, though some pets can have more then 80 points.

Example: A pet with 20% resist has 20*4=80 power, so cannot gain more stats. However, if the pet is first raised to 19% resist +3 strength, it has 79 power, and can then be raised to 20% resist +3 strength for a total of 83 power.