Enutrof

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Enutrof
Male Enutrof Enutrof symbol Female Enutrof
Enutrof's followers are able to discover the best items of the Amakna universe. The good treasure hunters are not really natural born fighters, but they can, with time, become formidable opponents thanks to their equipment.

Enutrofs or Enutrof's Fingers are a combination of a summoner class, a buff class, and a treasure hunter.

They have a range of attacks of all elements, from steady, high hitting water damage with Slaughtering Shovel to AoE Earth with Mound. They also have a variety of support spells, such as Clumsiness and Mass Clumsiness which take MP and AP respectively.

While many players see them as item mules and drop farmers, Enutrofs can easily hold their own in battle.

Characteristics[edit]

Rate 1:1 2:1 3:1 4:1 5:1
Vitality.png Vit 1~∞ - - - -
Wisdom.png Wis - - 1~∞ - -
Strength.png Str 1~50 51~150 151~250 251~350 350~∞
Intelligence.png Int 1~20 21~40 41~60 61~80 81~∞
Chance.png Cha 1~100 101~150 151~230 230~330 330~∞
Agility.png Agi 1~20 21~40 41~60 61~80 81~∞

Class spells[edit]

The class spells available to members of the Enutrof class are:

Icon Name Level Element Short description
Pull Out.png Pull Out N/A N/A Places all combatants in state "Gravity" and state "Retired" with -100 MP.
Coins Throwing.png Coins Throwing 1 Water.png
Water
Throws fake gold coins at the enemy, which inflicts them with Water damage. Long ranged.


Living Bag.png Living Bag 1 N/A Summons a bag to act as a living shield for allies.


Shovel Throwing.png Shovel Throwing 1 Earth.png
Earth
Deals Earth damage to a single target. Ranged.
Ghostly Shovel.png Ghostly Shovel 3 Fire.png
Fire
Causes Fire damage and can remove magical effects upon a target.
Fortune.png Fortune 6 N/A Increases the caster's Chance for several turns.


Pandora's Box.png Pandora's Box 9 N/A Restores a small amount of the target's HP or increases the target's critical hits.
Mound.png Mound 13 Earth.png
Earth
Ranged spell with an Area of Effect. Does Earth damage.
Reducing Key.png Reducing Key 17 N/A Reduces the Range of a single target.


Prime of Life.png Prime of Life 21 Air.png
Air
Inflicts Air damage in close combat and steals MP from the target.
Unsummoning.png Unsummoning 26 Air.png
Air
Deals massive Air damage to a summoned creature.


Greed.png Greed 31 N/A Increases the Strength and Intelligence of all players, allies and enemies.
Shovel Kiss.png Shovel Kiss 36 Fire.png
Fire
Shovel Kiss doesn't need Line of Sight and inflicts Fire damage.
Clumsiness.png Clumsiness 42 N/A Subtracts MP from a target.
Mass Clumsiness.png Mass Clumsiness 48 N/A Subtracts AP from any enemy.
Acceleration.png Acceleration 54 N/A Increases the MP of the caster or of one of his/her allies.
Shovel of Judgment.png Shovel of Judgment 60 Water.png
Water
Causes Water damage and subtracts MP on a critical hit.
Slaughtering Shovel.png Slaughtering Shovel 70 Water.png
Water
Causes a great deal of Water damage to a target.
Bribery.png Bribery 80 N/A Forces an enemy to lose a turn, but greatly heals it.
Living Shovel.png Living Shovel 90 N/A This spell can liven a shovel up, which will push the enemy and lower his MP loss resistance.
Living Chest.png Living Chest 100 N/A Summons a chest to collect more items for its owner after battle.
Summoning of Dopple.png Summoning of Enutrof Dopple 200 N/A This spell summons an Enutrof Dopple that will help its master in battle.

Equipment[edit]

Weapon[edit]

Weapon Axe Bow Dagger Hammer Pickaxe Scythe Shovel Staff Sword Wand
Enutrof -10% -10% -10% -5% -10% -10% 0% -10% -10% -10%

Shovels are a natural fit for Enutrofs as they require high Chance to equip and often deal powerful Water damage. Unfortunately, a good Water Shovel is difficult to come by at lower levels, making it even more difficult to start out with the Chance build. On the other hand, good Hammers are easy to acquire at all levels, making it an attractive alternative best suited for Strength or Intelligence builds. Hammers also deal Area of Effect damage.

Class Set[edit]

The Enutrof Class Set is the Venerable Set.

Builds[edit]

°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build

Element(s) Rating Notes
Pure elemental builds
Strength-based ++ Bulldozer build. Easy to start with. Gains an early Area of Effect spell. Lacks powerful spells; relies on weapons to deal damage in higher levels. More defensive and supportive.
Intelligence-based ++ Tactical build. Challenging. Supportive build with limited healing and effect-canceling abilities.
Chance-based +++ Gunner build. Most popular. Very easy to start with, and becomes formidable in higher levels. Excellent range and good damage. Highest Prospecting of all characters allows for the best drops and can even further increase it in battle.
Agility-based + Unorthodox build. Very hard to start and evolve. Supportive. Powerful unsummoning. Main attack spell steals MP.
Hybrid elemental builds
Other builds

Leveling[edit]

See the general Leveling guide

Temple[edit]

At (-1,-4) is the The Temple of Enutrof, where you can get info about Enutrofs, and fight the Enutrof Dopple.

Trivia[edit]

Reading Enutrof backwards spells fortune.